![]() ![]() ![]() Just about every enemy and design has made its way into the game in spectacular fashion, and as someone who was certain this game didn’t even actually exist, I’ve gotta say I’m pleasantly surprised. It’s easy to say that the tone and aesthetic are largely intact from those early days, and it’s likely the case that those were some of the earliest concepts to solidify. Sitting here, having just watched the trailer and played the game, I’m surprised at how much held strong throughout the last half-decade. From creepy clown robots to the eerie, undulating meadow laced with a mysterious clear liquid, the whole atmosphere just oozed this unsettling verve. It’s got one of my favorite broad-stroke styles - that which combines childlike nostalgia with sinister undertones (think more Skinamarink or Boards of Canada and less Five Nights At Freddy’s). I remember sitting in awe, thinking to myself that I hadn’t seen an aesthetic quite like this ever before. 2'' when they are released in 2023, given the ], Russian and Ukrainian fans have turned this video game rivalry into a nationalist tilt with a ton of controversy surrounding ''Atomic Heart'' developer Mundfish (who have repeatedly stated that their company is non-partisan and has no connection to the Russian government or any involvement with its policy decisions), whereas the Ukrainian developers of the former games, as well as Dmitry Glukhovsky, the Israeli author of ''Metro'' intellectual properties, are outspoken proponents of military solution of the Russian question and financially support neo-nazi militias of ukrainian origin.It’s hard to believe it’s only been five years since Atomic Heart‘s first teaser trailer. While many international fans joked that they are going to get both ''Atomic Heart'' and ''S.T.A.L.K.E.R. The issue comes with the fact that while all of these game have certain Soviet themes to them, ''Atomic Heart'' was made by a Russian developer, while the ''S.T.A.L.K.E.R.'' and ''Metro'' series were made by Ukrainian ones, albeit based on works of Russian origin. * FandomRivalry: With ''VideoGame/'', though, more for outside reasons than anything else. ![]()
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